

Psylab Curve Editor is large, fast and responsive, can be zoomed and scrolled, with a lot of dedicaced tools for precise editing and manipulating of the 16x curves. Main idea was to be able to drive audio events « animations », same way it’s done for parameters in vfx, with sample accurate, ultra tight, hi def bezier curves to contol a wide range of aspects of the sound over time, ie amplitude, frequency, oscillators shapes, filter, distort amount ect.

Psylab was built around the integration of this system at its core.
#Psyscope plugin software#
Resulting possibilities go way beyond traditional found in audio software « linear » curves, which are in best case usually only « roundable » via a single one dimension parameter at the center. True cubic beziers offer 2x tangents, that are XY movable, allowing to control both in and out slopes, while preserving (or not., at will.) a smooth continuity from a segment to the next. Industry standard for those curves is using cubic béziers , because they are the most versatile in terms of precision and possible output shapes.
#Psyscope plugin professional#
In professional 3D animation/video hi-end softwares, there is always a powerful « animation editor », linked to the timeline, which defines curves set-up by « key-frames » to drive animated parameters. It can’t do some stuff as nicely as some other synths do, ie especially pads, hypersaws or polyphonic hi freq melodies stuff, as this wasn’t its initial design goal and many synths do that task pretty well already, but it can on the other hand go way deeper in areas like kick bass / one shots, and others precise timing designs via different and unique set of tools. for deep and precise control of wave characteristics over time. Psylab offers up to 16x independant, sample accurate, hi rez true cubic beziers curves that can control many things like amp, pitch, phase, distortion, filter, morph, wavtables position, lfos or even oscillator shapes and more. Psylab allows to centralize it all seamlessly, easy test different kicks with different basses, easy merge it all in projects, easy A-B compare while tweaking sound designs to get best results, and 1 clic ‘save it all’ to re-usable user programs. I was tired of loosing time having to launch 1 plugin for kick, 1 for bass, 1 for scope, 1 for sidechain, then to sync all the stuff edits and constantly tab between windows.
